Paper 2024/726
Challenger: Blockchain-based Massively Multiplayer Online Game Architecture
Abstract
We propose Challenger a peer-to-peer blockchain-based middleware architecture for narrative games, and discuss its resilience to cheating attacks. Our architecture orchestrates nine services in a fully decentralized manner where nodes are not aware of the entire composition of the system nor its size. All these components are orchestrated together to obtain (strong) resilience to cheaters. The main contribution of the paper is to provide, for the first time, an architecture for narrative games agnostic of a particular blockchain that brings together several distinct research areas, namely distributed ledgers, peer-to-peer networks, multi-player-online games and resilience to attacks.
Metadata
- Available format(s)
- Category
- Applications
- Publication info
- Preprint.
- Keywords
- multiplayer online gamespeer-to-peer architectureblockchaincheating resilience
- Contact author(s)
-
Boris Chan-Yip-Hon @ lip6 fr
Bilel Zaghdoudi @ lip6 fr
maria potop-butucaru @ lip6 fr
Sebastien Tixeuil @ lip6 fr
serge fdida @ lip6 fr - History
- 2024-05-13: approved
- 2024-05-12: received
- See all versions
- Short URL
- https://ia.cr/2024/726
- License
-
CC BY
BibTeX
@misc{cryptoeprint:2024/726, author = {Boris Chan Yip Hon and Bilel Zaghdoudi and Maria Potop-Butucaru and Sébastien Tixeuil and Serge Fdida}, title = {Challenger: Blockchain-based Massively Multiplayer Online Game Architecture}, howpublished = {Cryptology {ePrint} Archive, Paper 2024/726}, year = {2024}, url = {https://eprint.iacr.org/2024/726} }