Paper 2024/726

Challenger: Blockchain-based Massively Multiplayer Online Game Architecture

Boris Chan Yip Hon, Sorbonne University
Bilel Zaghdoudi, Sorbonne University
Maria Potop-Butucaru, Sorbonne University
Sébastien Tixeuil, Sorbonne University
Serge Fdida, Sorbonne University
Abstract

We propose Challenger a peer-to-peer blockchain-based middleware architecture for narrative games, and discuss its resilience to cheating attacks. Our architecture orchestrates nine services in a fully decentralized manner where nodes are not aware of the entire composition of the system nor its size. All these components are orchestrated together to obtain (strong) resilience to cheaters. The main contribution of the paper is to provide, for the first time, an architecture for narrative games agnostic of a particular blockchain that brings together several distinct research areas, namely distributed ledgers, peer-to-peer networks, multi-player-online games and resilience to attacks.

Metadata
Available format(s)
PDF
Category
Applications
Publication info
Preprint.
Keywords
multiplayer online gamespeer-to-peer architectureblockchaincheating resilience
Contact author(s)
Boris Chan-Yip-Hon @ lip6 fr
Bilel Zaghdoudi @ lip6 fr
maria potop-butucaru @ lip6 fr
Sebastien Tixeuil @ lip6 fr
serge fdida @ lip6 fr
History
2024-05-13: approved
2024-05-12: received
See all versions
Short URL
https://ia.cr/2024/726
License
Creative Commons Attribution
CC BY

BibTeX

@misc{cryptoeprint:2024/726,
      author = {Boris Chan Yip Hon and Bilel Zaghdoudi and Maria Potop-Butucaru and Sébastien Tixeuil and Serge Fdida},
      title = {Challenger: Blockchain-based Massively Multiplayer Online Game Architecture},
      howpublished = {Cryptology ePrint Archive, Paper 2024/726},
      year = {2024},
      note = {\url{https://eprint.iacr.org/2024/726}},
      url = {https://eprint.iacr.org/2024/726}
}
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