In this paper, we therefore present a simple and intuitive cryptographic definition of coercion-resistance, in the style of game-based definitions. This definition allows to precisely measure the level of coercion-resistance a protocol provides. As the main technical contribution of this paper, we apply our definition to two voting systems, namely, the Bingo voting system and ThreeBallot. The results we obtain are out of the scope of existing approaches. We show that the Bingo voting system provides the same level of coercion-resistance as an ideal voting system. We also precisely measure the degradation of coercion-resistance of ThreeBallot in case the so-called short ballot assumption is not met and show that the level of coercion-resistance ThreeBallot provides is significantly lower than that of an ideal system, even in case of short ballots.
Category / Keywords: cryptographic protocols / electronic voting, coercion-resistance Date: received 30 Nov 2009 Contact author: kuesters at uni-trier de Available format(s): PDF | BibTeX Citation Version: 20091201:050833 (All versions of this report) Short URL: ia.cr/2009/582 Discussion forum: Show discussion | Start new discussion